Марс — это идеальная «песочница» в «Mars First Logistics», игре по доставке грузов, основанной на физике, в которой… — Космос

Watch On Though you can “finish” the game and 100% a list of achievements, I'm inclined to say Mars First Logistics is a bit of a “forever game” for those who enjoy its pitch: To roam the procedurally-generated surface of Mars helping with, you guessed it, logistics through creativity… or lots of patience. Each mission you complete will unlock credits and new parts to help you build even more outlandish designs to tackle even more difficult routes. It's possible to complete the game without delving into the custom modifications too much, though you'll have to make good friends with the "reset vehicle position" button as the default builds have a nasty habit of falling down ravines and getting stuck between rocks in a sort of mechanised version of 127 Days. But also, you're doing it wrong. This game isn't about the missions; it's quite literally about the journey, and the wacky machines that you assemble to undertake it. Mars' rugged terrain and the other obstacles are only as problematic as you allow them to be. Though earning credits to get more pieces can be a lengthy process, you've got enough freedom to put the more difficult tasks on hold until you can pay for the bricks and parts you need to manifest. Before you know it, that object that looked too big to possibly move is on the back of your bonkers new creation. (Image credit: Shape Shop / Outersloth) The deliveries you make will often lead to new infrastructure on Mars, some of which you can even construct yourself. Working on new buildings and structures that you can just plop down and/or remove also helps with the more complex objectives, especially when there are kilometers to cover between you and the destination. Get the Space.com Newsletter Breaking space news, the latest updates on rocket launches, skywatching events and more! Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Roads and monorails sound like simple enough solutions to most transportation problems past a certain point, but power lines and water pipes — among other things — add even more possibilities to the mix. While easy to pick up, I'd have to warn the uncurious here: Mars First Logistics doesn't make the creative element optional. That's the double-edged sword of Mars First Logistics: It's very welcoming to newbies at first glance, but the true enjoyment it offers is tied to the creativity (and effort) of the driver behind the wheel. Sure, a simple mining quest can be completed with a premade blueprint and minimal customization (or even someone else's design, as there's full Steam Workshop support), but thinking outside the box results in surprising adventures and struggles that are rewarding to overcome. If you're having a smooth brain day and those creative juices aren't flowing, you can play the game in co-op and put the old adage "two heads are better than one" to the test. You may like Source: https://www.space.com/entertainment/space-games/mars-is-the-ultimate-sandbox-in-mars-first-logistics-a-physics-based-delivery-game-where-you-build-your-own-rovers