Five Years of PS5 (Image credit: PlayStation) Spider-Man 2 isn't just gaming's best superhero fantasy – it proves the PS5 is home for Marvel fans like me . We're celebrating 5 years of PS5 by looking at the console's best moments as well as what's in store for the future. This is punchy, satisfying gunplay from a team who know how to make firing a gun feel like winning the lottery. Instead of the miserable pea shooter you're usually saddled with for the first hour of games like this, Returnal's starting pistol has such a great sense of impact that you could feasibly try finishing an entire run with it (though, erm, good luck if you do). The shotgun feels like it could blast a black hole into the sky, and using the late-game rocket launcher is akin to a dino-wiping cataclysmic event. Then there's the more alien weapons. The hollowseeker has an absurdly high rate of fire and bullets that 'seek' out enemies, so long as you're pointing vaguely in the right direction. The trade-off is that each bullet does about as much damage as sending the enemy a strongly-worded letter. (Image credit: PlayStation) Returnal's shooting proves that the DualSense is PS5's greatest feature. Stick with it, though, and the benefits start to outway the negatives. That high-rate of fire is great for interrupting enemy attacks and staggering them, giving you an opportunity to get in close with a powerful melee strike. A gun I'd dismissed at first eventually transformed me into a space ninja. If only all gaming weaponry had such satisfying arcs. Returnal's shooting proves that the DualSense is PS5's greatest feature. It's the way the right trigger locks in place when you use the joyously overpowered alternative fire. The rat-a-tat rumbling as you spray a desperate round of machine gun fire at the relentless beasts pursuing you. Even the controller's speaker, so gimmicky and distracting in other games (looking at you, God of War Ragnarok ), is used perfectly here, telling you the crucial information that your alt-fire is once again ready to be blasted into some alien horror. Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Pretty deadly (Image credit: PlayStation) That's extra-helpful, as an on-screen prompt would almost definitely be missed. When the action is at its most intense, Returnal is a borderline incomprehensible light show, like being beaten to death by an angry kaleidoscope. Surprisingly, this isn't as common a problem as you might expect, thanks to strong visual design and clever color-coding of enemies and projectiles. Besides, I'd argue the fantastic visual splendor is more than worth the cost of a few unclear deaths. And if it all gets too much, you're only ever a few taps of the dash button from enjoying the deadly fireworks display from afar. Housemarque wisely makes almost no attempt to hide their arcade-shooter roots. They constantly snub dull concepts like 'realism' (pah!) in favour of spectacular gunfeel and pure power fantasy. That lovely dash works just as smoothly in mid-air, Hollow Knight-style. Artifacts you discover on runs can be as utterly game-changing as Balatro's finest jokers , like one that rewards melee kills with two bolts smacking nearby enemies. Suddenly I'm holstering my gun in this third person shooter so I can focus on being a lightning-spitting swordswoman instead. Even its impressively intimidating bestiary isn't above being repurposed for joyously silly bits of pure videogame logic. I've been fighting monsters that live on the ceiling and use their tongues to drag me up to their jaws since Half-Life, but Returnal is one of the few games I can think of where you're encouraged to be caught by them. They've transformed an iconic videogame monster into a handy elevator, because you can dash-escape at any time, helping yourself to that health upgrade that was on higher ground. As inspired as it is ridiculous. You may like Source: https://www.gamesradar.com/games/third-person-shooter/im-still-obsessed-with-one-of-the-ps5s-best-kept-secrets-returnal-is-a-twitchy-roguelike-shooter-in-a-sci-fi-nightmare-that-wont-get-out-of-my-head/